JOOLA Dynaryz CMD is a medium-soft, pimple-in offensive rubber designed to offer excellent control and high spin generation without sacrificing dynamic power. It stands out in the Dynaryz lineup as the most forgiving and touch-sensitive option, thanks to its softer 42.5° Hyper Bounce sponge. The CMD is designed for spin-oriented loopers and versatile attackers who prioritize dwell time and spin manipulation over raw speed. With a grippy topsheet and moderate catapult, it suits intermediate to advanced players who demand consistency in both looping and the short game.
Specs
Type: Offensive / All-round
Surface: Grippy
Sponge Hardness: 42.5° ESN
Sponge Thickness: 2.0 mm / Max
Speed (Manufacturer): 8.5 / 10
Spin (Manufacturer): 9.5 / 10
Control (Manufacturer): 8.5 / 10
ITTF Approved: Yes
Made In: Germany
Pros
High spin potential with grippy topsheet
Excellent control and dwell time
Medium-high throw aids in consistent looping
Ideal for spin-loopers and modern all-rounders
Cons
Lacks top-end speed for powerloopers
Catapult is moderate, requires more engagement for long-distance play
Scoring Breakdown
Aspect
Rating
Explanation
Speed
3.5
Not as explosive as its siblings (ZGR, ACC), but offers a smooth, controllable acceleration ideal for loop drives and controlled counters.
Spin
4.5
Excellent spin on loops and serves thanks to the grippy surface and longer dwell time.
Control
4.5
Very forgiving with passive shots and short game; excels in placement and consistency.
Grip/Tackiness
4.0
Surface is grippy (not tacky) and provides strong grip on brush contact.
Throw Angle
4.0
Medium to high arc that aids in looping over the table and topspin consistency.
Dwell Time
4.5
Sponge absorbs the ball well, extending contact for enhanced spin manipulation.
Catapult Effect
3.5
Moderate catapult, noticeable during active strokes but relatively linear at low impact.
Hardness Feel
3.0
Feels soft-medium; offers a cushioned touch that enhances control and short game confidence.
Durability
4.0
Topsheet maintains grip well over time with proper care; slight edge wear may occur after months of use.
Core Performance Aspects
Looping & Topspin Play
JOOLA Dynaryz CMD excels in looping scenarios, especially for brush loops and controlled topspin drives. Its high dwell time allows the ball to stay on the rubber longer, enabling the creation of sharp spin and a reliable arc. Even on slower loops, it produces a strong trajectory with plenty of rotation, making it a great weapon against backspin and in third-ball attacks.
Driving & Hitting
While it doesn’t deliver the raw explosiveness of harder Dynaryz variants (like ACC or ZGR), the CMD is still responsive in flat hits and counters. It’s best used with good body engagement for maximum rebound. Players who rely more on spin and placement than outright smashing will find it very controllable and consistent.
Blocking & Passive Play
Blocking is one of the CMD’s strong suits. The soft sponge absorbs incoming power well, making it easier to place the ball safely. Punch blocks and passive redirections are stable and predictable. Its spin insensitivity during passive shots helps reduce errors against heavy topspin.
Serve & Receive
The rubber’s grip enhances serve quality, especially for short backspin and sidespin serves. On receive, the CMD delivers excellent touch, allowing for tight pushes, flicks, or drop shots. It reacts predictably to spin, which helps with touch consistency and serve return placement.
Flicks & Short Game
Backhand flicks are confident due to the soft feel and medium arc, which provide better clearance over the net. In short pushes or drop shots, the CMD’s sponge compresses easily, making it easy to control placement and keep the ball low. Great touch sensitivity, particularly for intermediate players.
Distance Play (Mid-Far Table)
From mid-distance, it performs consistently thanks to the grippy topsheet and arc. However, farther back, players may feel a lack of raw speed or catapult, requiring more effort to generate power. It’s serviceable at long range but better suited to close-to-mid-table looping exchanges.
Strategic Considerations
Comparison to Similar Rubbers
Compared to JOOLA Dynaryz ACC, CMD is noticeably softer and more forgiving. It doesn’t have the same speed ceiling but offers better short-game touch. In comparison to competitors like Donic Bluestar A1 or Tibhar FX-S, the CMD features a slightly higher arc and a softer feel, yet shares similar spin capabilities.
Blade Compatibility
The CMD pairs well with medium to stiff blades, especially carbon or composite inner-layer designs. Innerforce-style ALC or Limba outer ply helps enhance dwell and control while still providing enough bite for spin-heavy strokes. Avoid overly soft blades, which can make the setup feel mushy.
Ideal User Profile
Ideal for advanced beginners to intermediate players focused on spin development, controlled aggression, and looping reliability. Great for modern two-wing loopers, BH-dominant players, and those transitioning from all-round to offensive play. It rewards good technique while remaining forgiving.
JOOLA Dynaryz CMD offers a compelling mix of spin, control, and short-game feel with a soft-medium touch that’s ideal for spin-loopers and all-round attackers. While it lacks elite-level explosiveness, its grippy topsheet and forgiving sponge make it a strong candidate for players seeking dwell time and arc stability over pure speed. A highly playable and modern rubber in the controlled offensive category.
If you’re a spin-focused attacker or an all-round player looking for enhanced touch and control without sacrificing offensive capabilities, the JOOLA Dynaryz CMD is a rubber worth testing. Check out the latest prices and trusted sellers below to find the right fit for your game.